AI Insights · Timothy · June 2025
Top Snake Games in Brazil Q2 2025: Unified Platform Performance
Explore the performance of the top 5 snake games in Brazil during Q2 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the second quarter of 2025, the top snake games on a unified platform in Brazil showcased varied performance in terms of downloads, revenue, and active users. Here's a breakdown of the key metrics for each game, with data provided by Sensor Tower.
SSSnaker from HABBY maintained a consistent revenue flow, starting at around $1.6K and closing the quarter near $915. While downloads were minimal, weekly active users hovered around 3K, showing a slight decline over the months.
Little Big Snake by LittleBigSnake, Inc. experienced a peak in revenue at $915 in early June. Downloads fluctuated, peaking at 7.6K mid-June, whereas active users saw a decrease from approximately 24.5K to around 19.8K by the end of the quarter.
Snake Rivals - io Snakes Games from Supersolid Ltd showed a steady revenue, peaking at $618 late April. Downloads were consistent, ranging between 3.1K to 5K, while active users saw a drastic drop, ending the quarter with a low of 3.5K.
Snake Clash! developed by Supercent, Inc. had robust downloads, reaching over 134K in early June. Revenue peaked at $580 late April, and weekly active users remained strong, exceeding 600K towards the end of the quarter.
Snake.io - Fun Online Snake by Kooapps consistently led in downloads, maintaining numbers above 200K for most of the quarter. Revenue showed a gradual increase, peaking at $526 mid-June, while active users remained stable, averaging around 1M.
For more detailed insights and data, visit Sensor Tower.